Technology Leadership in Web, Mobile, and Games

Pixel Perfect rearing.

I have over two decades of experience in a wide variety of technologies, focusing primarily on two things: rich applications with great user experiences and massively scalable Internet platforms, especially in support of entertainment software. I want to leverage my experience across several disciplines to create great products that excite players and to challenge myself and my teams to reach new levels.

What do I bring to a team?

  • Team leadership. I’ve built and managed multi-disciplinary teams in the range of 6 to 20 members. I love mentoring my team and growing leaders who can eventually take on their own teams.
  • Project management. I can build and maintain client relationships and product backlogs with specific expertise in technical products such as tools and platforms. I have over a decade of experience in working with agile and traditional project methodologies.
  • Stakeholder management. Working on large platforms requires bringing together many different visions across the business and technical spectrum. I’m willing to deep-dive on both sides of the conversation to find common ground and move the product forward.
  • Product vision. I regularly pitch products to executives, craft multi-year roadmaps, delve into KPIs, and balance P&L constraints. Getting quality products to market is my top priority.
  • Previous career expertise. I used to be a graphic designer and a software engineer, so I have a wealth of experience in those roles that help inform how I work with my multidisciplinary teams. I don’t mind talking code and architecture with engineers or giving detailed feedback on user experience with my designers.

My Career

2010-2019 • Payments, Platforms, Players

Lead Program Manager, Technical Product Manager, Senior Producer, Lead Software Engineer

During this phase of my career, I built and led teams that created some of the biggest platforms for e-commerce and gaming in the business, platforms that support tens of millions of customers such as GameStop.com, Blizzard Battle.net, and BlizzCon.com. Includes companies such as Blizzard Entertainment, GameStop, and Monolith Productions.

2008-2013 • Rich Experiences on Web and Mobile

Lead/Senior Software Engineer

I immersed myself in the full stack of web technologies, building excellent multi-tier applications with HTML, CSS, JavaScript, C#, Java, and SQL. I focused my attention on the user interface, where I excelled at building efficient, interactive, responsive, and secure customer experiences, but I also built services and tools to support those experiences. Includes companies such as GameStop and RealPage.

1997-2007 • All Things Internet

Senior Web Developer, Junior Web Developer

From my humble beginnings making web pages for a local magazine to learning the ins and outs of enterprise application engineering in C# and Java, I worked in a variety of industries to hone my craft: financial, healthcare, marketing / advertising, retail e-commerce, and telecom.

For a detailed list of positions, see my LinkedIn profile.